S1E04 Lars Doucet and James Cavin (Defender’s Quest)

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From studying architecture and making educational games, to creating Defender’s Quest, a strategy tower defense RPG which has sold over 250,000 copies, this is the personal story of Lars Doucet and James Cavin who met at church and decided to make video games.

In this episode we cover what is systemically wrong with educational and “Christian” games, how to handle negative reviews, the challenge of following up success, testing and how to know when the game is ready to ship, and how James prepared to write for video games.

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S1E01 The Launch

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In this, our first episode, we go in depth with our game developer co-hosts to see how they got into game development, the project they are slavishly working on, and how their faith informs their game development.  Then we deep dive into what Gone Home can teach us about sharing a message to an audience that may not want it.

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