Christian games don’t have to suck.
- S2E07 Worldbuilding with Allegory with Tim Cleary (Aetherlight)
- S2E06 Designing Bible Themed Games Well with Lance Hill (Kings of Israel)
- S2E05 Light in Game Dev Community with Nic Biondi (Hardlander)
- S2E04 Christ-like Protagonists with Jay Tholen (Dropsy)
- S2E03 Defining Success and Worth in Game Dev – Evan Todd (Lemma)
- S2E02 Marriage & Indie Game Dev – Ryan & Amy Green (That Dragon, Cancer)
- S2E01 The Long Build – Justin Fox (Reelise)
- Season 2 is Coming
- S1E06 Does it Matter What we Put in a Game? Kevin Schut and Grand Theft Auto
- S1E05 Brock Henderson (Elevate Entertainment) and Minecraft
Why a Podcast?
In late 2014 Thomas was frustrated. In general, the game press misunderstands Christians, and the church misunderstands game developers.
There were podcasts about the Christian life. There were podcasts about game development. There were even podcasts about Christianity and playing video games. But there was nothing wrestling with the unique challenge of being a game developer and Jesus follower. Further more, no one was shining a light on the awesome games being made by Christians.
Each year at the Christian Game Developer Conference, for a few days in summer, like minded developers would get together to discuss and encourage one another. It is awesome. Then you have to wait until next year. It is sorta like going to church once a year.
So with some like minded friends who were smart/foolish enough to join in, the group decided to create a weekly podcast delving into issues important to the professional Christian indie game developer.
In general, the podcast contains two parts.
First, meeting our special guest, their background, faith, how they got into game development, and the project they are working on.
Second, the group deep dives into a popular game dissecting it from a design perspective for elements we feel Christian game developers can learn from. It’s sorta like a bible study but with games. And more particle effects.
About our Hosts
If three’s a crowd, then four is awesomeness! Each week our three hosts invite on a special guest (or two) for an in depth discussion about games, development, and life of the indie.
M. Joshua Cauller
Game journalist and gaming evangelist. M. Joshua brings his interest in gaming and Jesus to the forefront. He also tries to keep the podcast on track. Check out all of his game reviews, journalism, creation, and activities at Love Subverts
Former lawyer, long time gamer, now full time game developer. Having released several mobile apps, Michael is now building Heroes of Issachar, a first person shooter and fantasy city builder, with Unity. Heroes of Issachar is coming to PC/Mac through Steam, XBox One, and PS4.
Serial entrepreneur, former software developer, full time game developer. Thomas is building his third game, Archmage Rises, which he describes as “an open world mage simulator”. It’s like Grand Theft Auto, but with more mages and less nastiness. Archmage Rises is being built in Unity and is coming to PC/Mac and possibly consoles. (If Michael tells him how)